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 To :  Rodrigo Ricardo Passos <rodrigopassos@g...>,"yate@v..." <yate@v...>
 From :  Marian Podgoreanu <marian@v...>
 Subject :  Re: [yate] Drop a call in Javascript
 Date :  Fri, 09 Jan 2015 15:29:44 +0200
Hi,

Possible causes:
- The phone/soft client you are using to call generates the ringtone and 
ignores early media
- Someone (another switch?) generates the ringtone

Try calling directly to yate (using another phone/soft client).

Finally, you may answer the call and see what happens.

You may post a yate log with the call to see what happens.

Marian

On 09.01.2015 15:04, Rodrigo Ricardo Passos wrote:
> Hi Marian,
> Thanks for your reply.
> Using this code below, i'm hearing only a ringtone, but the audio, can't
> be hearing.
>
> Regards,
>
>
> On 09-01-2015 05:58, Marian Podgoreanu wrote:
>> Hi,
>>
>> You don't need to drop the call.
>> Execute it to wave: it will be terminated when file play is done.
>>
>> if (msg.cause_sip == 410) {
>>     var m = new Message("chan.masquerade");
>>     m.message = "call.execute";
>>     m.id = partycallid;
>>     m.callto = "wave/play//etc/yate/invalidCall.alaw";
>>     if (m.dispatch()) {
>>         var progress = new Message("chan.masquerade");
>>         progress.message = "call.progress";
>>         progress.id = m.peerid;
>>         progress.earlymedia = "true";
>>         progress.dispatch();
>>     }
>> }
>>
>> NOTE: You should avoid answering the call:
>> - The caller will hear the prompt anyway
>> - There might be billing issues
>>
>> Marian
>>
>> On 09.01.2015 06:41, Rodrigo Ricardo Passos wrote:
>>> Hi Yate,
>>>
>>> I'm using chan.masquerade to get a message to an incorrect dialed
>>> number, with noroute returned by sip message.
>>>
>>> The javascript below, get the announcement, but, can't disconnect the
>>> call.
>>>
>>> function onCallDisconnect(msg){
>>>
>>>      var partycallid = msg.id;
>>>      if (msg.cause_sip == 410) {
>>>
>>>          var m = new Message("chan.masquerade");
>>>          m.message = "call.execute";
>>>          m.id = partycallid;
>>>          m.callto = "dumb/";
>>>          m.dispatch();
>>>
>>>          var am = new Message("chan.masquerade");
>>>          am.message = "chan.attach";
>>>          am.id = m.peerid;
>>>          am.source = "wave/play//etc/yate/invalidCall.alaw";
>>>          am.notify = m.peerid;
>>>
>>>          am.dispatch();
>>>
>>>          var nm = new Message("chan.masquerade");
>>>          nm.message = "call.progress";
>>>          nm.id = am.id;
>>>          nm.earlymedia = "true";
>>>
>>>          nm.dispatch();
>>>
>>>          var wm = new Message("call.answered");
>>>          wm.id = nm.peerid;
>>>          wm.targetid = partycallid;
>>>          wm.rtp_forward = "no";
>>>
>>>          wm.dispatch();
>>>
>>>      }
>>>
>>>      return false;
>>>
>>> }
>>>
>>> Engine.debugName("disconnected_proc");
>>> Message.trackName("disconnected_proc");
>>> Message.install(onCallDisconnect, "chan.disconnected", disconnectPrio);
>>>
>>>
>>> If i put call.drop, the message can't be listened. Someone could help,
>>> to show me where is my error?
>>>
>>> Regards,
>>>
>>>
>>> Rodrigo
>